using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ShootThemUp.Sources.GameElements.Weapons
{
    /// <summary>
    /// This class represents the available types of weapons.
    /// </summary>
    public enum WeaponType
    {
        /// <summary>
        /// Just some parallel pew-pew.
        /// </summary>
        MultiSimpleShot,
        /// <summary>
        /// Several fatal balls.
        /// </summary>
        MultiBallShot,
        /// <summary>
        /// A big and dangerous laser!
        /// </summary>
        Beam
    }
}
